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TCID 383 Writing For Video Games

In this course, students will learn how to write narrative, stories, and dialogue for video games. Video game writing is a unique kind of writing in the sense that dialogue and other visual-written feedback changes depending on the input of the player. By learning a writing for games style grounded in character creation, episodic structure, and dialogue, students in this course will learn the skills to become excellent game writers. Careers writing for video games, sometimes called game designers, are gaining in popularity and importance. In this unit, students will gain the background necessary to successfully write for video games and the video game industry. This course is part of the Game Studies Minor core.

Prerequisites

Special information

Note: Formerly known as SCRW 383.
4 Undergraduate credits

Effective May 4, 2021 to present

Meets graduation requirements for

Learning outcomes

General

  • Students will demonstrate techniques for writing for video games, such as narrative structure, dialogue, and writing in groups within the context of writing for an algorithmic environment
  • Students will demonstrate techniques for analyzing and improving video game narrative, dialogue, and stories
  • Students will learn about character and story development for games

Minnesota Transfer Curriculum

Goal 6: The Humanities and Fine Arts

  • Demonstrate awareness of the scope and variety of works in the arts and humanities.
  • Understand those works as expressions of individual and human values within a historical and social context.
  • Respond critically to works in the arts and humanities.
  • Engage in the creative process or interpretive performance.
  • Articulate an informed personal reaction to works in the arts and humanities.